Friday, June 4, 2010

Shardin 'Ironjaw' Nighthawke - Bio

Name: Shardin Nighthawke
Height: 5' 6”
Weight: 225lbs
Race: Forsaken(Death Knight)
Gender: Male
Alignment: Chaotic Neutral
Nickname: The Ironjaw
Age: 22 (857)
Personality: Shardin has a deep rooted sense of honor, and chivalry within him, and firmly believes that if you can not feel, then you are just as dead as one who lies cold on the ground. He has a commanding presence about him, from his long military career. He can have something of a short temper, especially towards those who he believes dishonorable. He has an intense hatred for those of the San'Layn, whether they swear allegiance to the Lich King, or not. He also has a dislike for Blood Knights, believing the majority a pale mockery of all that being a 'Knight' once stood for.
Brief history
Shardin was born eight hundred and fifty seven years ago. He died eight hundred and thirty five years ago, at the age of twenty two. His skeletal remains were raised during the third war, his bones were found engraved with some sort of runes, which bear a striking resemblance to those on a runeblade. He served as one of the Lich Kings damned minions, until the fateful day Sylvanas broke the Forsaken free of his suffocating grip. Freed from the chains that bound him in servitude, Shardin swore allegiance to Sylvanas Windrunner, the Banshee Queen.
Shardins lower jaw is made of Saronite, his own having been shattered beyond repair by a dwarven mortar. His comrades christened him 'The Ironjaw' after this event, a name that would become respected and feared. After the surgery, the runes that formerly occupied his lower jaw, were found to have been engraved into the Saronite, by magical means.
Shardin was killed in action, in his last mission under Sylvanas Windrunner. His mission was to rescue two forsaken, who had been captured and taken to Northrend. He found and freed the pair, and was bringing them through a mountain pass, the exit two hundred yards from the extraction point. Scourge hounded them, and Shardin knew the pair would not be able to make the final run, before they were overrun by the scourge. So, he stayed behind and held the pass, while the pair ran for their lives. Shardin took many, many scourge with him, but in the end his wounds proved too much. He was finally slain, but not before his charges had reached the extraction point and been picked up by the zeppelin.
After his death, he was raised as a death knight, once more under the shackles of the damned. He served the Lich King as one of his deadly champions of undeath, until he was finally freed during the battle of Lights Hope Chapel. Deeply disturbed by what he had done, he left for outlands. Shardin hoped that the experience would temper him, and help him come to terms with what he had become. Many weeks passed before he emerged once more from the Dark portal. Shardin, now a Master of Frost set out with a grim determination in his eyes, for the frozen wastes of Northrend.

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